package hu.mapro.rollerx.core;

import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.physics.box2d.Fixture;

public interface Cargo {

	void cargoHitGround(Fixture cargoFixture);

	public abstract void init(RollerWorld rollerWorld, Vector2 carPosition, float platformHeight);

	void step();

	void dispose();
}
